Sony has made a presentation to investors revealing the company’s strategies for the coming years, including its video game sector. Enter the details for your teams first party the starting intention is mentioned “two or more” PlayStation 5 titles per year, which would also cover “all major genres”.
On the one hand, PlayStation Studios will increase the pace of releases in the next few years and be a combination of these established sagas with other originals, single players and games as services. Investments in these last two playstyles will increase in fiscal 2025, and as can be seen in the chart, investments in adventure for a player will be higher than in 2019, to which all investments in gaming-oriented games are added to online.
Hermen Hulst, head of PlayStation Studios, confirms this There are 12 games as a service in development, which will account for 60% of PS5’s business in fiscal 2025. Among the studies with online productions, Guerrilla Games is mentioned – they are developing one horizon Multiplayer, Haven Studio and Firewalk Studio – recently acquired -.
PlayStation Studios will cover the main genres. Sony highlights that Protect, Speed Games, RPGs, Platforms, Action and Sports. Many of them are already being produced by their teams, although it may come as a surprise the mention of the platformswhich, in principle, will be the work of the Asobi team (Astro’s playroom) and maybe Media Molecule (tear away, dreams).
Expansion to reach new audiences
Sony wants to increase the publicity of its licenses with the launch initiatives on PC, mobile phones or PlayStation Productions – films and series. Amusement parks are also mentioned, such as the roller coaster of Unexplored by PortAventura World in Tarragona, Spain. Everything is going smoothly for the company “the growth and diversity of the public”and look for synergies between the different sectors – music, books, cinema, games -.